Media Summary: How to send the hero from one place to another, using teletransporters and destinations. - Video made with A few tips for those starting out that might help avoid the How to create a basic enemy model. - Video made with

Solarus 1 6 Tutorial En - Detailed Analysis & Overview

How to send the hero from one place to another, using teletransporters and destinations. - Video made with A few tips for those starting out that might help avoid the How to create a basic enemy model. - Video made with How to configure quest properties: savegame write folder, description of the game, logos and quest size. - Video made with ... A more advanced example of dungeon map with platforms on multiple layers. How to make the hero go from one layer to another ... How to create an item that can be assigned to an item command so that the player can use it: example of a life potion. - Video ...

How to make an enemy detect the hero and run towards him. - Video made with How to script a custom entity so that it can hurt enemies. - Video made with Items the player can obtain can have various forms like pickable treasures, or placed inside treasure chests, or dropped by ... How to import files from other projects or from resource packs. - Video made with Introducing the sprite editor and the notion of origin point that allows to synchronize sprites and entities of different sizes. - Video ... You can use movements to move any object that has coordinates, in particular map entities like NPCs and enemies. - Video made ...

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Solarus 1.6 Tutorial [en] - #6: Teletransportation
The Legend of Zelda:Mystery of Solarus – Quick Tips SHORT
Solarus 1.6 Tutorial [en] - #1: Create a quest
Solarus 1.5 Tutorial [en] - Basics #1: Create a quest
Solarus 1.6 Tutorial [en] - #20: Enemies
Solarus 1.5 Tutorial [en] - Basics #6: Quest properties
Solarus 1.6 Tutorial [en] - #16: Quest Properties
Solarus 1.6 Tutorial [en] - #8: Multilayer platforms
Solarus 1.6 Tutorial [en] - #38: Inventory item
Solarus 1.6 Tutorial [en] - #22: Enemy that detects the hero
Solarus 1.6 Tutorial [en] - #11: Lua scripts
Solarus 1.6 Tutorial [en] - #55: Fire attack
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Solarus 1.6 Tutorial [en] - #6: Teletransportation

Solarus 1.6 Tutorial [en] - #6: Teletransportation

How to send the hero from one place to another, using teletransporters and destinations. - Video made with

The Legend of Zelda:Mystery of Solarus – Quick Tips SHORT

The Legend of Zelda:Mystery of Solarus – Quick Tips SHORT

A few tips for those starting out that might help avoid the

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Solarus 1.6 Tutorial [en] - #1: Create a quest

Solarus 1.6 Tutorial [en] - #1: Create a quest

In this progressive

Solarus 1.5 Tutorial [en] - Basics #1: Create a quest

Solarus 1.5 Tutorial [en] - Basics #1: Create a quest

Update: a new version of this

Solarus 1.6 Tutorial [en] - #20: Enemies

Solarus 1.6 Tutorial [en] - #20: Enemies

How to create a basic enemy model. - Video made with

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Solarus 1.5 Tutorial [en] - Basics #6: Quest properties

Solarus 1.5 Tutorial [en] - Basics #6: Quest properties

In this progressive

Solarus 1.6 Tutorial [en] - #16: Quest Properties

Solarus 1.6 Tutorial [en] - #16: Quest Properties

How to configure quest properties: savegame write folder, description of the game, logos and quest size. - Video made with ...

Solarus 1.6 Tutorial [en] - #8: Multilayer platforms

Solarus 1.6 Tutorial [en] - #8: Multilayer platforms

A more advanced example of dungeon map with platforms on multiple layers. How to make the hero go from one layer to another ...

Solarus 1.6 Tutorial [en] - #38: Inventory item

Solarus 1.6 Tutorial [en] - #38: Inventory item

How to create an item that can be assigned to an item command so that the player can use it: example of a life potion. - Video ...

Solarus 1.6 Tutorial [en] - #22: Enemy that detects the hero

Solarus 1.6 Tutorial [en] - #22: Enemy that detects the hero

How to make an enemy detect the hero and run towards him. - Video made with

Solarus 1.6 Tutorial [en] - #11: Lua scripts

Solarus 1.6 Tutorial [en] - #11: Lua scripts

Scripting basics with the

Solarus 1.6 Tutorial [en] - #55: Fire attack

Solarus 1.6 Tutorial [en] - #55: Fire attack

How to script a custom entity so that it can hurt enemies. - Video made with

Solarus 1.6 Tutorial [en] - #15: Treasures

Solarus 1.6 Tutorial [en] - #15: Treasures

Items the player can obtain can have various forms like pickable treasures, or placed inside treasure chests, or dropped by ...

Solarus 1.6 Tutorial [en] - #4: How to import resources

Solarus 1.6 Tutorial [en] - #4: How to import resources

How to import files from other projects or from resource packs. - Video made with

Solarus 1.6 Tutorial [en] - #14: Sprites

Solarus 1.6 Tutorial [en] - #14: Sprites

Introducing the sprite editor and the notion of origin point that allows to synchronize sprites and entities of different sizes. - Video ...

Solarus 1.6 Tutorial [en] - #19: Movements

Solarus 1.6 Tutorial [en] - #19: Movements

You can use movements to move any object that has coordinates, in particular map entities like NPCs and enemies. - Video made ...

Solarus 1.6 Tutorial [en] - #61: Consumable keys

Solarus 1.6 Tutorial [en] - #61: Consumable keys

This